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Augmented Reality

I have programmed augmented reality experiences for a few internal Thinkwell mock-ups as well as several art and entertainment experiences outside the company.

All of these applications were programmed using Vuforia in Unity 3D. The first program was an interactive enhancement of Adam Yasmin's art and photography exhibit, which added particle systems and animation to his already fantastical artwork. The second was for an Alice in Wonderland event celebrating Lewis Carroll. This event featured "book" props located throughout the event that triggered visions from Carroll's stories when viewed through special "looking glasses". The most recent was an in-house haunt experience at Thinkwell that was presented to the rest of the company by the technical departments. In the first half of the haunt, special viewers allowed explorers to find hidden portals to another dimension. In the second half, a magic mirror and special security camera let explorers see creatures from the other dimension move into our world.

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