MR.BR. PORTFOLIO OF MIKE BRISTER
Nerd Store TV Show
Universal's Epic Universe Theme Park
Nerd Store TV Show
mike brister resume
Sr. Designer for TAIT, Orlando, FL - (Jul 2024 to Present)
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I solve creative design challenges using tools like pre-visualization, 3D modeling, animation, illusions, special effects, and a general tendency to ignore the instruction book.
Creator / Writer / Voice for Nerd Store, Orlando, FL - (Jan 2020 to Present)
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Created the original show concept and characters.
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Wrote or co-wrote 7 episodes and directed animated storyboards.
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Voiced 2 main characters and various background characters.
Solutions Architect at Holovis, Orlando, FL - (Aug 2021 to Jul 2024)
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Sea World / Busch Gardens
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Show design, story writing, track and scene layouts for DarKoaster and an unannounced new attraction.
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Advanced Technologies
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Prototype technology design, development, and programming for unannounced projects.
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Show Programmer at Universal Creative, Orlando, FL - (Mar 2017 to Apr 2021)
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Jurassic World VelociCoaster (IOA)
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Creative design and programming of embedded scenic and ride vehicle media and lighting.
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Creative design of show scenes and illusions.
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Universal Beijing Resort: Jurassic World Major Attraction (UBR)
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Creative design and programming of ride vehicle motion (choreography, timing, propulsion, motion base animation).
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Coordination of live show elements with media, including sightlines and "squinching".
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Hagrid's Magical Creatures Motorbike Adventure (IOA)
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Timing and animation of special effects, show action equipment, and other animated show elements.
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Pre-visualization of attraction as animatics and real-time VR "ride-throughs".
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Super Nintendo World (USJ)
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Custom programming scripting for ride and game systems.
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Secret Life of Pets: Off the Leash (USH)
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Ride and show action equipment motion profile design and programming.
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Epic Universe Theme Park: Multiple Major Attractions (UO)
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Creation of new ride and show technologies.
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Blue sky, ride layouts, and special effect / illusion design.
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Fast & Furious: Supercharged (USF)
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Timing and animation of special effects, show action equipment, and other animated show elements.
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20+ Additional Unannounced Projects
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Blue sky development, story treatments, and creative work sessions.
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Submission of 25+ patents for new ride and show technologies. Awarded 2 so far.
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Show Control / Technical Manager / Creative Team at Thinkwell Group, Los Angeles, CA - (Sept 2011 to Mar 2017)
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Warner Bros. World Abu Dhabi
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Programmed initial ride vehicle motion profiles for Batman: Knight Flight, Justice League: Warworld Attacks!, Scooby-Doo, Ani-Mayhem, and Green Lantern: Galactic Odyssey.
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Designed the initial scene and ride track layout for the Scooby-Doo and the Museum of Mysteries ride.
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Created Unity 3D-based pre-visualization of rides and attractions.
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Technical direction, specializing in parkwide game systems, show control, automation, and ride control integration.
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Lionsgate Entertainment World
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Wrote creative treatments for Now You See Me attractions.
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Designed the scene and ride track layout for a Twilight attraction.
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EXPO 2020 Dubai
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Blue sky development and design of unique ride systems.
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Sensorio
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Designed blue sky optical illusion artwork.
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Monkey Kingdom Theme Park
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Wrote live show creative treatments for the stunt show and nighttime spectacular.
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Technical direction and management of 40 attractions.
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Blue sky development and creative work sessions, including consultation on multiple puppet show venues.
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The Richard Nixon Presidential Library and Museum, Warner Bros. Fun Zone Macau, Warner Bros. Studio Tour Stage 48, Hogwarts Castle Projection Show (IOA)
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Designed, installed, and / or programmed show control systems.
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Warner Bros. Studio Tour London - The Making of Harry Potter, EonTime World Harbin, Ferrari World Abu Dhabi, Snoasis and the Snow Parks at Ski Dubai and Ski Egypt, 50+ Additional Unannounced or Unfinished Projects
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Multiple Blue Sky, Charrette, and Creative sessions for 37 different projects.
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Technical design (from blue sky to detailed design), specializing in show control, automation, ride systems, animated figures, and special effects.
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Designed and programmed Interactive mock-ups as well as CAVE, augmented reality, and VR experiences.
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Augmented Reality Designer at 7StarSun, Los Angeles, CA - (Oct 2013 to Apr 2014)
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Designed and programmed augmented reality overlays for Adam Yasmin's art installation.
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Designed and programmed augmented reality for the Wonderland Unbound interactive event at USC.
Various Roles for Living Worlds Program by WDI R&D, Glendale, CA - (Feb 2013 to Mar 2013)
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Worked on Semi-Finalist, Devin Flanigan's “Clockwork: Los Angeles” entry for Living Worlds.
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Created 3D models, concept artwork, technical support, and illusions for a time-traveling ARG puzzle game played in Downtown L.A., using augmented reality, elaborate sets and special fx, ride systems, and live stunt performers.
3D Modeler and Simulation Programmer at Journey Back Into Imagination - (Feb 2011 to Present)
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Creating a Sketchup and Unity 3D-based simulation of the original E.P.C.O.T. Center Journey Into Imagination pavilion using only photos, videos, and a few blueprints for reference. This is a personal hobby and nostalgia project.
Automation Technician at Cirque du Soleil, Las Vegas, NV and Hollywood, CA - (May 2007 to Jan 2013)
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Automation operator and programmer for IRIS (opening team), The Beatles LOVE, and Mystère.
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Automation operator for TV and film shoots: Worlds Away 3D, The Amazing Race, and American Idol.
Show Control Programmer at ShowGO FX (previously Logic Box), Las Vegas, NV - (Oct 2006 to Jan 2010)
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Designed and programmed control systems for clients including Universal Studios Singapore and Cirque du Soleil.
Music Composer at Tinderbox Entertainment, Las Vegas, NV - (Nov 2008 – June 2009)
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Composed music for video game marketing and company documentary.
Show Control and Special FX Crew Chief at Walt Disney World, Lake Buena Vista, FL - (Apr 1998 – Mar 2007)
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Led the Show Control team for Fantasmic! from 1999 to 2000 and 2002 to 2004.
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Choreographed the dancing fountains for a short show using existing show elements in case of a weather cancellation.
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Led the Show Control and FX team for Lights, Motors, Action Extreme Stunt Show from installation in 2004 through 2007.
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Coordinated installation and testing of show control, lighting, automation and pyrotechnics between WDI, Entertainment, Maintenance, Stunt Team, Birket Engineering and Show Technicians.
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Wrote and illustrated safety and operations manuals for Show Control and Special FX. Created operations policies in accordance with Walt Disney World Safety regulations and pyrotechnics laws.
Show Designer for WDW's Creative Idea Forum, Lake Buena Vista, FL - (June 2001 – May 2006)
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Wrote and presented seven proposals for Walt Disney Entertainment-based attractions, and live shows.
Lighting Designer / SQS at Walt Disney Imagineering, Lake Buena Vista, FL - (Oct 2000 – May 2004)
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Work included lighting design, attraction rehabs, documentation, show quality reviews, and moving lights programming.
Show Control Programmer at WDW Ride and Show Engineering, Lake Buena Vista, FL - (1999 – May 2005)
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Programmed show control systems for projects including Lights, Motors, Action Extreme Stunt Show, Fantasmic!, Live Show IR Captioning, Ohana, Goofy's Country Dancin' Jamboree and Disney Cruise Line’s 7-Day Cruise program.
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Systems included AMX, Medialon, Media Matrix, WonderWare and Walt Disney Imagineering’s LCUs.
Additional Work Experience - (Mar 1989 – Mar 1998)
Nov 1996 – Mar 1998
June 1997 – July 1997
Sept 1995 – Nov 1997
July 1994 – Sept 1995
Nov 1993 – July 1994
Aug 1992 – Nov 1993
Aug 1992 – Oct 1992
Apr 1992 – Aug 1992
July 1990 – May 1992
Mar 1991 – Oct 1991
Mar 1990 – Oct 1990
Mar 1989 – Oct 1989
Moving Lights Programmer for IATSE Local #720, Las Vegas, NV
Lighting Programmer for Lowey & Company, Las Vegas, NV, Los Angeles & San Jose, CA
Head of Lighting and Video Projection for Debbie Reynolds Hotel, Las Vegas, NV
Puppeteer and Performer for Excalibur Hotel and Casino, Las Vegas, NV
Puppeteer for Kaleidoscope at MGM Grand Adventures Park, Las Vegas, NV
Lead Technician and Relief Stage Manager at Six Flags Astroworld, Houston, TX
Character Performer for Hobby Airport Expansion Project, Houston, TX
Puppeteer and Lead Dancer for Sid & Marty Krofft Productions, Houston, TX
Escape Artist Act Designer for Outrajus Productions, Houston, TX
Live Show Manager for Splashtown USA, Spring, TX
Live Show Supervisor / Manager for Splashtown USA, Spring, TX
Puppeteer and Technician for Splashtown USA, Spring, TX